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User Experience Designer

WizelineMexico City, MexicoPosted 2w ago
UX Designer
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Job Description

We are:

Wizeline, a global AI-centric technology solutions provider, develops cutting-edge, AI-powered digital products and platforms. We partner with clients to leverage data and AI, accelerating market entry and driving business transformation. As a global community of innovators, we foster a culture of growth, collaboration, and impact.


With the right people and the right ideas, there’s no limit to what we can achieve

Are you a fit?

Sounds awesome, right? Now, let’s make sure you’re a good fit for the role:


Responsibilities:


User Research:

  • Conduct research to understand user needs, behaviors, and expectations.
  • Collect and analyze data for design decision-making.

User Interface (UI) Design:

  • Create visually appealing and functional user interfaces.
  • Design graphic elements, icons, and other visual components.

User Experience (UX) Design:

  • Design user flows and interactive experiences that are intuitive and efficient.
  • Ensure that the user experience is consistent and pleasant throughout the entire product.

Prototyping and Testing:

  • Develop low and high-fidelity prototypes to evaluate and validate concepts.
  • Conduct usability testing to identify areas for improvement.

Cross-functional Collaboration:

  • Work closely with technology teams and other stakeholders to ensure the technical feasibility of the design.
  • Collaborate with product managers, marketing specialists, and others to align the design with business objectives.

Continuous Iteration:

  • Gather feedback from users and stakeholders.
  • Iterate on the design based on feedback and test findings.

Adaptation to Emerging Technologies:

  • Stay up-to-date on design trends and emerging technologies.
  • Effectively integrate new technologies into product design.

Documentation and Specifications:

  • Create detailed documentation and design specifications to facilitate implementation by the development team.
  • Follow up on the designed product with the QA team.

Time Management and Task Prioritization: Manage time effectively to meet deadlines.

Design Advocacy: Explain and defend design decisions to internal and external stakeholders.


Must-have Skills:

  • Have knowledge of all phases of the design process, including user research, UX writing, wireframing, prototyping, visual design, interaction design, etc.
  • Experience working in Figma, FigJam, Sketch, Protopie, Adobe CC, and Office.
  • Experience working with the Agile methodology.
  • Experience in mobile application design.
  • Understanding of native Android and iOS app design.
  • Teamwork, aligning with the vision, purpose, and objectives of the internal team, acting as an extension of it to achieve project goals.
  • Assertive communication.
  • Attention to detail.
  • Working hours: Monday to Friday from 9 am to 7 pm; on certain occasions and as an exception, these hours may be extended, changed, or modified depending on the Client's needs, which the Personnel must attend to.


Requirements:

  • Bachelor's degree in design, UX, Human-Computer Interaction, or a related discipline, or equivalent practical experience.
  • 3+ years of professional experience with real products.
  • Knowledge of design and usability principles. The Personnel will go through a preliminary screening by the Provider, as well as an exam and a technical interview by the Client. Additionally, bi-weekly reviews will be held to evaluate progress and provide feedback. The Personnel must make adjustments based on the suggestions received. Failure to implement these suggestions may result in a request to replace said Personnel.
  • Use of computer equipment certified with DSI (Information Security Office) standards.
  • Follow the SCRUM framework to the letter (tasks, planning, meetings, ceremonies, the entire framework).
  • The tools to be used will be the official ones within the internal team (e.g., Teams for video conferences, etc.).
  • Must adhere to the current Design System (Apolo and Sarape). If a component is missing to solve a specific problem, a new one must be created with the necessary documentation, which will be approved by the Design System team.
  • All work is done within the organization's Figma projects; nothing is kept in an external project.
  • File organization and nomenclature must be strictly respected.


What we offer:

  • Competitive compensation & total rewards
  • Health benefits & wellness programs
  • Savings & retirement plans
  • Global mobility opportunities
  • Flexible work policy and remote-friendly approach
  • Happy hours, gaming tournaments, sports activities & more
  • Continuous learning & training programs with WizeAcademy
  • Free certifications in cloud technologies and coding languages


Find out more about our culture here.